The northern half of Brevoy, Issia, is a broken expanse of rugged, rocky hills stretching between the bordering mountain ranges of the Icerime Peaks and the Golushkin Mountains, with the lone peak of Mount Veshka rising in its midst. Small, windswept scrub and spiky grasses are all that grow in the rocky soil, save for in small, painstakingly tended plots and in some of the more fertile areas long the lakeshore (which must deal instead with storm surges, floods, and other hazards of equal concern). The mountains offer plentiful stone for quarrying and building, and occasional veins of metals and precious stones for mining, although the locals are generally poor at mining.
Issia first came into existence when explorers from Taldor came across a disease-ravaged frontier colony of the ancient Iobarian empire. The area that came to be known as Issia was too barren to allow true agriculture so the inhabitants turned to raiding to support themselves. Issia became renowned as a land of river pirates and other such scoundrels with the center of raiding activity being the boisterous Port Ice. Despite Issia being a nation of raiders and pirates it was relatively stable, being ruled by House Surtova for the last thousand years of its existence. House Surtova ruled by virtue of being the most cunning of all the river pirates and by beating the resistance out of all who would oppose them.
When Choral the Conqueror came to the region in 4499 AR and laid waste to the nation of Rostland to the south, House Surtova surrendered, deferring to him and the self-proclaimed nobility of House Rovargia. As a result, Issia survived the transition into the new nation of Brevoy far better than Rostland did. Their surrender also allowed House Surtova to ingratiate itself into the new regime more easily, eventually allowing it to gain control of Brevoy after every member of House Rovargia within Brevoy’s borders mysteriously disappeared, leaving behind a power vacuum in the capitol of New Stetven.